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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mastema Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely black suit with tan socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. Her chestnut hair is singed and shortened. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She enjoys reading and quiet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Mastema Victory, Female Tiefling Monk 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +1

Possessions: 20 pp. Deep green spinel (60 gp).


Social Check DCs


Frouse Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.

History: Frouse was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, PTSD. Bonds: Criminal record, Immigrant, Family. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Frouse Cobblelob, Male Gnome Rogue 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)18 (+4) 15 (+2)10 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Ombul Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in red turtlenecks beneath a violet coat with red slacks, marred by chocolates. His golden hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Ombul Bigheart, Male Halfling Wizard 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)12 (+1) 9 (-1)5 (-3)
Skills Athletics +0, Performance -1
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Helen Morton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her auburn hair. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She comes from a rich western family. Her mother was a soldier and died while she was still young. Helen was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Helen Morton, Female Human Adept 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)7 (-2) 12 (+1)13 (+1)
Skills Investigation +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. Chrysoprase (60 gp).


Social Check DCs

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