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NPC Generator

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Advanced [show]


Ront Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He is wearing colorful clothing, dressed as a Guard, and his gloved hand is found clutching a bastard sword. He wears his brown hair up. His eyes, though not visible through his cowl, are violet.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He is content.

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Job. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Ront Bradford, Male Half-Orc Adept 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)11 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1900 sp. Moss agate (10 gp). Tourmaline (70 gp). Sard (60 gp).


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his golden hair up. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Vondal has worked very hard to control his curse. Some 6 years later his spouse died after the birth of his son. Heartbroken, Vondal never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Attractive, In love. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Vondal Deepdelver, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 9 (-1)7 (-2) 9 (-1)8 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 70 gp.


Social Check DCs


Kerkad Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin grey vertical stripes and red pants. He has done his best to style his black crest to look like a famous performer. His gold eyes peer out from beneath his Stetson green hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Gifted, Artistic. Bonds: Family, Adventurer, Job. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Kerkad Fharngnarthnost, Male Dragonborn Barbarian 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 6 (-2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Trym Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a violet and brown handkerchief worn on his left side. He keeps his golden hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small forest village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He became a Carpenter soon after.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Athletic, Joker. Bonds: Criminal record, Nature, Job, Family. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Trym Lepus, Male Half-Elf Warrior 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)6 (-2) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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