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NPC Generator

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Advanced [show]


Quillathe Lepus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears skinny pants and wears a yellow and brown robe with the hood down. Her blonde hair is kept up in a ponytail inside a broad hat. Her violet eyes dart from person to person.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Quillathe Lepus, Female Half-Elf Fighter 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 110 pp.


Social Check DCs


Akra Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long copper crest kept up in a rat tail. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a white middle class family as the only child. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: She seems to be bored by most things.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Enemies, Immigrant. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Akra Jerynomonis, Female Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)9 (-1) 11 (+0)7 (-2)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 180 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Callie Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. She has styled her silver hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy, Forgetful. Bonds: Attractive, Religious, Job. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Callie Strongbones, Female Halfling Warlock 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)17 (+3) 9 (-1)7 (-2)
Skills Religion +5, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 6000 cp.


Social Check DCs


Two Llamas Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'9" southern man, he typically wears pastel cloth garments or leather armor. His fur is yellow and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: The child of a Sellsword, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Two Llamas took refuge in the ruined castle and found the beat up dagger and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and to unite with his brother

Flaws: Insane, Shy, Addict. Bonds: Nature, Debt. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Two Llamas Of Spirit, Male Tabaxi Druid 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Nature +3, Stealth +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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