Thakrak Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut short. He has violet eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Beggar, who enjoyed hunting, Thakrak was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Adventurer, Attractive, Nature, Rich. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 390 gp.
Dean Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a white scarf. He is portly but not overly obese. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Dean studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.
Motivation: Dragonborn compassion; and many illithids want him driven away
Ideals: Disciplined, Gifted. Flaws: Forgetful, Racist. Bonds: Mentor. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
Possessions: 230 gp.
Ernest Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Ernest hails from a village terrorized by orcs. In his 13th year, his parents were killed by a orcs raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He became a Jeweler soon after.
Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 sp. Silver pearl (110 gp). 1 Alchemist’s fire.
Portia Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. She sports red long hair. Her eyes are likewise brown.
Personality: Her tongue was cut out and she uses sign language. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the north, but her parents moved at a very young age to the west. Her first spouse was a Cartwright, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: She wants to get laid; and to reunite with her absent mother
Flaws: Disease, Hedonist. Bonds: Immigrant, Family, Has a crush. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. An abacus with copper, silver and gold markers (50 gp). 1 Chain shirt.
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