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NPC Generator

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Seed

Advanced [show]


Quarion Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Logical. Flaws: Terse, Insane. Bonds: Attractive. Occupation: Carter

Voice: Stutters

Attributes [hide]

Quarion Casilltenirra, Male Elf Rogue 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. Black velvet mask with numerous citrines (40 gp).


Social Check DCs


Cecily Ramsay, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her white hair is greasy and uncared for. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Cecily Ramsay, Female Human Bard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 8
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 300 sp.


Social Check DCs


Sarah Kent, Female Human [Permalink]

Personal [hide]

Description: She wears a grey wide-brimmed hat and grey clothes. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. She has styled her chestnut hair well, parting it to the right. Her eyes are a pleasant amber.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born into a rich family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has recently gotten a pet goose that steals things from people.

Motivation: To find somewhere to settle down; and doesn't want to be a servant and was forced into it by her family

Flaws: Shy, Mundane. Bonds: Family, Rich, Criminal record. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Sarah Kent, Female Human Expert 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)16 (+3) 17 (+3)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marigold Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears skinny pants and wears a white and brown robe with the hood down. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 5 years old her parents immigrated from the north. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has dedicated herself to building a better village for her children.

Motivation: Tabaxi compassion; and to reunite with her old friends

Flaws: Ugly, Insomniac, Racist. Bonds: Adventurer, Immigrant. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Marigold Hogcollar, Female Halfling Warrior 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 4 (-3)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs

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