Kassoon
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NPC Generator

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Advanced [show]


Carlin Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with broad hat. Her hair is cut close to her head. She has gleaming, smiling hazel eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 7 years old her parents immigrated from the south. A freak accident while working with her Body Guard mother left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and to get a good night's sleep

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Carlin Fabblestabble, Female Gnome Monk 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)11 (+0) 7 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Odo Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long auburn beard with little hanging trinkets. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Spice Merchant, who enjoyed hunting, Odo was taken on many hunting expeditions. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Odo Walpole, Male Human Druid 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)12 (+1) 10 (+0)11 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs


Dayereth Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a blue suit. His head has been shaved. His eyes are a pleasant blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice, Joker. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Dayereth Floshem, Male Elf Rogue 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theren Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his scimitar. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: Sold as a small child to a slaver, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Shy, Hedonist. Bonds: Mentor, Poor. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Theren Iranapha, Male Half-Elf Cleric 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp. A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs

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