Goroth Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears black painted combat armor at almost all times. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise blue. His teeth are white and perfect.
Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Shepherd, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated, Philantrophist. Bonds: Poor, Attractive. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 pp. 3 Tanglefoot bags.
Maegan Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is braided into rings. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime she has taken over work as a Adventurer and occasionally as a mercenary.
Motivation: She has money and likes to spend it.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 340 gp. 1 Masterwork manacles.
Taklinn Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His silver hair is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his violet eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.
History: Taklinn lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Fearful. Bonds: Family, Job. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Magnifying glass.
Windy Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She carries a battered halberd and tarnished kukri as well. Her brown fur is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Animals are drawn to her, and she is able to talk to them.
History: When she was but 7 years old her parents immigrated from the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and doesn't want to be a slave trader and was forced into it by her family
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Carnelian (50 gp).
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