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NPC Generator

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Lvl.
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Advanced [show]


Bethrynna Raethran, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing colorful clothing, dressed as a Fletcher. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her brown eyes are passionate and lively.

Personality: This woman loves music and to teach people music more than just about anything. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to loving parents in a slum to the south. Her arcane abilities were realized during a raid on her village. She has never given up on her music dream.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Artistic, Philantrophist, Gifted. Bonds: Poor, Family. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Bethrynna Raethran, Female Elf Rogue 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aerdeth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is still thick. His eyes are blue and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Aerdeth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Military, In love. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Aerdeth Ilphelkiir, Male Elf Rogue 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 1 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 5 (-3)13 (+1) 12 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Margery Norton, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times, and she perpetually has her monstrous two handed axe ready. Her long white hair is drawn into a two foot long braid. Her gray eyes dart from person to person.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a habit of throwing herself into exceedingly dangerous situations.

History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and to protect her home

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Margery Norton, Female Human Monk 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Justin Thorpe, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is long and unkept. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Justin Thorpe, Male Human Rogue 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs

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