Suhnae Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His blonde hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and revenge
Ideals: Gifted, Entrepeneur. Bonds: Guardian, Adventurer, Enemies. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 5 (-3) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp.
Elaim Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears bulky grey painted plate armor. His silver hair is cut short. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: Elaim hails from a village terrorized by brigands. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Elaim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Someone believes him a fraud.
Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Attractive, Enemies. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Left-Handed Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His fur, while still mostly red, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the east. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Left-Handed grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found; and doesn't want to be a doctor and was forced into it by his family
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Oloric Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered green stockings. His silver hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Server job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Opinionated. Flaws: Impulsive, Insane. Bonds: Rich, Job. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
