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NPC Generator

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Advanced [show]


Nicor Covert, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has brown hair. His white eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Logical. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Nicor Covert, Male Tiefling Adept 2
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Half-Plate.


Social Check DCs


Grom Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is kept up in a ponytail inside a Stetson hat. His half smiles and violet eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Cynical. Bonds: Attractive. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Grom Addington, Male Half-Orc Commoner 1
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)5 (-3) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Ridaro Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. Her silver hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is afraid of women and trembles around them

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Ridaro was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Ridaro's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Ridaro Berevan, Female Elf Bard 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Athletics -1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp.


Social Check DCs


Ahrim Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His eyes are silver.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Apothecary, Ahrim learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Justice, Philantrophist, Impeccable. Bonds: Job, Slave. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Ahrim Mute, Male Tiefling Druid 2
Medium (6'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)6 (-2) 9 (-1)14 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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