Hirrathak Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He wears a top hat to cover his moderate length brass crest. His eyes, though not visible through his cowl, are gold.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Mercenary business at a young age. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: Further expansion of business; and money/treasure
Flaws: Insane, Racist. Bonds: Immigrant, Job, Rich. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1800 sp.
Pushkrimp Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.
History: The child of a Guard, who enjoyed hunting, Pushkrimp was taken on many hunting expeditions. Pushkrimp abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 5 (-3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Ronobe Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She now mingles about in high society.
Motivation: Money/treasure; and she is greedy
Flaws: Ugly, Terse, Forgetful. Bonds: Rich, Immigrant. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Vistra Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has slicked back white hair. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She feeds upon the attention of others.
History: Sold as a small child to a wizard, Vistra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Vistra and her spouse have recently divorced.
Motivation: Expand her business; and to be a dilettante again
Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Bellfounder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 600 sp. 1 Masterwork Common Melee.
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