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NPC Generator

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Advanced [show]


Tenena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a tan top hat and tan clothes. She has done her best to style her black hair to look like a famous performer. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in a small village she learned the ways of the warrior from her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tenena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls; and she's in love

Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Enemies, Has a crush. Occupation: Dyer

Voice: German accent

Attributes [hide]

Tenena Horcusporcus, Female Gnome Fighter 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)12 (+1) 3 (-4)8 (-1)
Skills Sleight of Hand +0, Survival -2
Senses Passive Perception 6
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rosalind Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow painted combat armor at almost all times, and carries daggers. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a great chef.

History: Rosalind was raised in a hard working conservative environment. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rosalind Liadon, Female Half-Elf Wizard 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 6 (-2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs


Thomas Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears skinny pants and wears a violet and white robe with the hood down. He sports a long silver beard, and similarly colored long hair. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Thomas's homeland. Thomas decided to take the middle way and become a bodyguard. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Expand his business; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Thomas Sherman, Male Half-Elf Rogue 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Rael Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He carries with him a set of shortspears on his belt, each one with a sapphire on the hilt. His tied-back hair is golden. His violet eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a wizard, Rael was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Fighting, Entrepeneur. Flaws: Terse. Bonds: Family, Mentor. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Rael Gyula, Male Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)6 (-2) 8 (-1)8 (-1)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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