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NPC Generator

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Advanced [show]


Ombul Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his blonde hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Ombul grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ombul grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ombul. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Ombul Porridgepot, Male Halfling Adept 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)15 (+2) 15 (+2)6 (-2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 9000 cp.


Social Check DCs


River Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. Her fur is greying and her face has many wrinkles. Her copper eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the west, but her parents moved at a very young age to the north. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

River Fang, Female Tabaxi Paladin 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)7 (-2) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Naamah Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears bulky green painted plate armor. She wears a broad hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a gnolls raid, leaving Naamah alone in the world. After a stint in an orphanage, she was adopted. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and her religion dominates her actions

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naamah Ennui, Female Tiefling Fighter 3
Medium (4'11") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Morana Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. She has no hair. Her eyes are green and she is always smoking a pipe.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Morana Silverstone, Female Dwarf Monk 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 5 (-3)6 (-2)
Skills Acrobatics +3, Animal Handling -1
Senses Passive Perception 7
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs

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