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NPC Generator

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Advanced [show]


Kilvar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His red hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer, Military. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Kilvar Ungart, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)6 (-2) 8 (-1)9 (-1)
Skills History +0, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Shaena Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her chestnut hair in a pixie cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Butcher, Shaena learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Flaws: Addict, Depressed. Bonds: Rich, Job, Attractive. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Shaena Sunmeadow, Female Halfling Druid 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)6 (-2) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Black velvet mask with numerous citrines (170 gp).


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair is brown and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Burgell was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Joker. Flaws: Addict, Fearful. Bonds: Poor, Adventurer. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Burgell Garrick, Male Gnome Bard 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)7 (-2) 7 (-2)6 (-2)
Skills Athletics +3, Deception +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. Amethyst (50 gp).


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'10", this man dresses in collared shirts and wears a proper scarf over his head. His white fur is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: When he was but 7 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Disciplined. Bonds: Criminal record, Immigrant, Family. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Dagger Candle, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 130 gp. Obsidian (15 gp).


Social Check DCs

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