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NPC Generator

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Lvl.
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Advanced [show]


Edge Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, and carries hand crossbows. His white fur is smooth and relatively long. His eyes are likewise yellow.

Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Merchant profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Merchant father left him crippled. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Edge Of Snakes, Male Tabaxi Cleric 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 3 (-4)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Solomon Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his violet robe and has his lance always slung over his shoulder. He has dyed his greying silver hair a little too much giving a sharp silver color. He has gleaming, smiling green eyes.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Solomon studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Gifted. Flaws: Shy, Antagonistic. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Jacobs, Male Half-Elf Warrior 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Giselle Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Giselle is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with a lost civilization.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush.

Ideals: Extrovert. Bonds: Adventurer, Rich, Has a crush. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Giselle Nailo, Female Half-Elf Adept 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp.


Social Check DCs


Mara Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this woman wears a blue costume with the symbols of magic on her torso. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. She has several tiny ruby earrings on each ear.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the north to a Banker, Mara learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Tanner again; and she is unsatisfied with her job

Flaws: Terse, Ugly. Bonds: Rich, Slave, Job. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Mara Ethanasath, Female Elf Aristocrat 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)7 (-2) 9 (-1)10 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Jet (130 gp).


Social Check DCs

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