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NPC Generator

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Advanced [show]


Geva Camden, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long chestnut hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She receives visions of the future at random moments

History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Attractive, Mentor. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Geva Camden, Female Human Cleric 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 370 gp.


Social Check DCs


Balimaar Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet tunic with black highlights, and long white pants that bunch up around his shoes. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He has brown eyes and a violet hat with a black feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: When he was but 6 years old his parents immigrated from the north. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Passionate, Gifted. Bonds: Immigrant, Nature, Job. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Balimaar Devore, Male Half-Elf Expert 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)11 (+0) 6 (-2)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Raam Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his scimitar ready. His silver hair is singed and shortened. His thin eyebrows rest above his beady gold eyes.

Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Raam Anarchy, Male Tiefling Rogue 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 130 gp.


Social Check DCs


Traubon Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and he perpetually has his spear ready. He has a very tight haircut. His brown eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Traubon hails from a village terrorized by gnolls. He has had some formal music training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: Revenge.

Ideals: Fighting, Joker, Artistic. Flaws: Insomniac. Bonds: Enemies. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Traubon Gorunn, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 13 (+1)6 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs

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