Grigi Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 6'0" and is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her red hair. This amber eyed westerner is not easily forgotten.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a ruthless business woman, a trait she acquired from her mother.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Spice Merchant and found it very stressful. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Terse, Mundane, Insane. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1200 sp.
Phelaia Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a green poncho over her likewise colored trousers and shirt. She wears her silver hair up. She has white eyes.
Personality: She dislikes all the random violence that takes place in the north. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Phelaia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Phelaia. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture.
Ideals: Athletic, Pacifist, Justice. Bonds: Criminal record, Mentor. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 250 gp.
Kelter Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this eastern man tends to wear a large red jacket. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born in the east to a Doctor, Kelter learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Kelter has worked very hard to control his curse. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Ideals: Athletic, Artistic. Flaws: Racist, Disease. Bonds: Family, Job. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 14 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Nordak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His golden hair is kept up in a ponytail inside a deerstalker hat. His blue eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Hunter.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Philantrophist, Persistence. Bonds: Mentor, Job, Religious. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp.
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