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NPC Generator

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Advanced [show]


Tûmhom Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He has moderate length black hair. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: Tûmhom was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Dyer job and began his own company from there.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Bonds: Poor, Family, Job, Adventurer. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Tûmhom Kitchur, Male Half-Orc Paladin 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)5 (-3) 13 (+1)10 (+0)
Skills Nature -1, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Roger Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear violet pants and tee shirts. His hair is auburn and curly. His eyes are amber and catlike.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Depressed, Mundane. Bonds: Enemies, Nature. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Roger Qualanthri, Male Half-Elf Monk 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Orianna Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. Her small hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety.

Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Orianna Mayhem, Female Tiefling Druid 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 8 Acid flasks.


Social Check DCs


Fallond Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey tunic with green highlights, and long black pants that bunch up around his shoes. He has styled his white hair well, parting it to the right. He has brown eyes and a grey hat with a green feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Fallond was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Animal Trainer.

Motivation: A rival would like him out of the picture; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Family, Criminal record. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Fallond Bofdann, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills History +4, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp.


Social Check DCs

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