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NPC Generator

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Advanced [show]


Fenriz Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light green in addition to tight pants, he is not a threatening figure. His white hair is thinning but still full. His gold eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fenriz took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Nature, Slave. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Fenriz Bliss, Male Tiefling Druid 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Shamash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying silver crest a little too much giving a sharp silver color. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and many gnolls want him driven away

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Shamash Bhenkumbyrznaax, Male Dragonborn Warrior 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 3000 cp. Red spinel (90 gp).


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Mortician. He is an epitome of beauty. His hair is cut close to his head. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ozyman was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Insane. Bonds: Job, Attractive, Criminal record. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Ozyman Wildheart, Male Halfling Aristocrat 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Harbek Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has blonde hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Poor, Attractive, Adventurer. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Harbek Silveraxe, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)6 (-2) 11 (+0)9 (-1)
Skills Arcana +0, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 gp. 1 Good lock.


Social Check DCs

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