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NPC Generator

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Advanced [show]


Alice Browning, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her blonde hair is cut short with large spiked bangs in the front. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Alice enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 13th year, her parents were killed by a goblins raid, leaving Alice alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Military, Enemies. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Alice Browning, Female Human Wizard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 7 (-2)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 8
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. Moss agate (9 gp).


Social Check DCs


Pikar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. With bright white hair and a scraggly beard. His eyes are a pleasant amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Emotional, Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Pikar Greenbottle, Male Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: Amber (40 gp).


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a red suit, grey shirt, and blue tie. His long golden hair reaches down to his waist. His blue eyes peer out from beneath his wide-brimmed red hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Pikar was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Disciplined, Optimist, Persistence. Bonds: Poor, In love. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Pikar TellPenny, Male Halfling Aristocrat 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Oppleby Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His blonde hair and beard is wavy and long. He is baby faced.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a necromancer, Oppleby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Wants his loneliness to end; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Military, Mentor. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oppleby Waggletop, Male Gnome Rogue 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs

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