Gillyd Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many tan ritualistic tattoos. She has a large grey mantle and cape that has been intricately interwoven into her tan robe. Her hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. Her green eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gillyd took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Professionalism, Gifted. Flaws: Impulsive, Disease. Bonds: Debt. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 200 sp.
Baern Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His hair is chestnut and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Baern wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He would like to get married and retire; and he's in love
Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Rich, Has a crush. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Masterwork studded leather.
Fragrant Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing colorful clothing, dressed as a Map Maker. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying brown fur a little too much giving a sharp brown color. His face is covered beneath a completely black helmet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of eastern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Insane. Bonds: Slave, Adventurer, Immigrant. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 gp. Amber (40 gp).
Joser Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His whole body is exceptionally muscular. His brown hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: A deep hatred of dire rats; and revenge
Ideals: Gifted. Bonds: Immigrant, Guardian, Enemies, Family. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 5 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
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