Virra Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear tan tank tops with green skirt, and is pretty ugly. She has shaved her head bald. She has amber eyes and a tan hat with a green feather.
Personality: She will rave to anyone who will listen. She also is a firm believer in the womanly ideal.
History: Born in the south her family was never financially stable. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Virra took refuge in the large cave and found the beat up axe and armor she uses now. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Nature. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp.
Nutae Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his bow. His silver hair and beard is wavy and long. His brown eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is a Lamia in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Opinionated, Entrepeneur. Bonds: Adventurer. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 140 gp. Coral (120 gp).
Adelaide Payton, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her hair is silver, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a massive crush on the younger sibling of the Fortune-teller who has hired her part-time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants her loneliness to end.
Ideals: Athletic. Bonds: Attractive, Has a crush, Military. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 50 gp. 1 Thunderstones.
Edge Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears light armors faded through time and improper care. His left leg appears badly burned and disfigured. He has wavy yellow fur. He has blue eyes and a brown hat with a tan feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Edge was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Edge's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!