Dentratha Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an entirely green suit with brown socks and a vest with buckled shoes. She keeps her long red crest kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Dentratha speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the north
Ideals: Impeccable. Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 700 sp.
Thava Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman dresses in black turtlenecks beneath a grey coat with yellow slacks. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her deerstalker hat is riddled with cuts and holes. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she is greedy
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp.
Cora Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt with thin pastel vertical stripes and black pants. Her skin is fair and her fingers are delicate and long. She wears a broad hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of herself, she believes she is the best Mayor born in the past three hundred years. She is obsessed with a lost civilization.
History: The child of northern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She was always very intelligent and has formed a secret society of philosophers.
Motivation: She feels that her past leaves her morally obligated to help; and to reunite with her old friends
Flaws: Secretive. Bonds: Job, Adventurer, Immigrant, Criminal record. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Tree In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel clothing when she does not wear armor. Her cinnamon fur is knotted and matted. Her fierce yellow eyes like to dwell on things.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses divination through singing.
History: Born in the west to a Assassin, Tree learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Assassin. She used her abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and to protect her home
Ideals: Gifted. Flaws: Emotional. Bonds: Job, Criminal record, Guardian. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
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