Chenna Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries with her a set of shortbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her moppish golden hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: She is a Baker first and foremost. She believes firmly that knowledge should be universal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the west to a Baker, Chenna learned a great deal about her mother's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has set out to sabotage the competition.
Motivation: Doesn't want to be a Baker and was forced into it by her family.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Religious, Family. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 7 (-2) | 7 (-2) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Halfling
Attacks Melee -2 / 1d6-4, Ranged +0 / 1d6-2, Grapple -2
Possessions: 330 gp. Pink pearl (100 gp). Lapis lazuli (8 gp). 1 Half-Plate.
Cloak Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Engraver uniform. Her white fur, when down, is lengthy. Her hazel unseeing eyes seem to look past you.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to fit into much smaller and tighter spaces than normal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Disease. Bonds: Job, Nature, Military. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 10 (+0) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp.
Elizabeth Warwick, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her red hair is kept up in a ponytail inside a small hat. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She speaks before she thinks and is too direct. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Rich. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 360 gp. Bloodstone (60 gp). Banded agate (11 gp). Amber (110 gp).
Akta Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fancy black dress. She is portly but not overly obese. Her blue hair is heavily combed to the left. Her fierce silver eyes like to dwell on things.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the west. She was an apprentice working in her father's forge. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: An old rival family wants her found; and she is unsatisfied with her job
Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Adventurer, Family. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!