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NPC Generator

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Advanced [show]


Giselle Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her silver hair is knotted and matted. Her blue eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.

History: Giselle was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.

Motivation: To clean up the streets; and to reunite with her absent mother

Flaws: Ugly, Insomniac, PTSD. Bonds: Guardian, Family. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Giselle Richie, Female Half-Elf Commoner 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Katherine Carlyle, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Carter. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her blonde hair is singed and shortened. Her eyes are gray.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Katherine took refuge in the large cave and found the beat up morningstar and armor she uses now. She has never given up on her painting dream.

Motivation: To clean up the streets; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Guardian, Nature. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Katherine Carlyle, Female Human Cleric 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 6 (-2)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 8
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Naamah Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears many layers of old clothing at all times. She wears her dark red hair up. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her mother was called into army service. She moved from fad to fad and when she turned 15 she discovered music. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing her hectic life and new unemployed responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Military. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Naamah Hope, Female Tiefling Expert 1
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)5 (-3) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp. Blue quartz (15 gp).


Social Check DCs


Elaim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He has wavy auburn hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Military, Family. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Elaim Hammerstone, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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