Mishann Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a lot of dark rich colors, with gold accents. Her copper crest is thinning but still full. Her gold eyes peer out from beneath her small green hat.
Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She got into the Detective business at a young age. She worked as a nervous Detective and found it very stressful. She became a Detective soon after.
Motivation: Sabotage a competitor; and balancing her hectic life and new detective responsibilities is difficult
Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 7
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: 40 gp.
Roge Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a warhammer. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He plays an instrument quite well.
History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his poetry dream.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Artistic. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Morkral Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He tends to wear a large grey jacket. He has a hunchback. His red hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast mountains. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his painting dream.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 6
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 3 (-4) | 11 (+0) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +0
Possessions: 1000 cp.
Three Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown fur, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will rave to anyone who will listen. She also hits on women, regardless of circumstances.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Three has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and to settle down with her crush
Flaws: Ugly, Insane, Disease. Bonds: Has a crush. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 gp. Eye agate (9 gp).
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