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NPC Generator

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Advanced [show]


Dagger Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears pastel cloth garments or leather armor. She has no fur. She has several tiny jet earrings on each ear.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with finding treasure.

History: She was raised in a plains tribe. Her family was turned out during the war. She and her family wandered south to less war torn lands. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Ugly, PTSD. Bonds: Rich, Adventurer, Nature. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Dagger Thunder, Female Tabaxi Cleric 2
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 310 gp.


Social Check DCs


Drusilia Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports a flattop hair cut. Her amber eyes peer out from beneath her deerstalker violet hat.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.

Motivation: She is greedy; and money/treasure

Ideals: Persistence, Gifted. Bonds: Rich, Military. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Drusilia Kemmerer, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)7 (-2) 10 (+0)17 (+3)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ranala Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her white hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Flattery will make her almost putty in your hands.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants her loneliness to end

Flaws: Ugly, Shy, Selfish, Disease, Insomniac. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Ranala Loofollue, Female Gnome Rogue 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 4 (-3)8 (-1)
Skills Animal Handling -1, Nature +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Chrysoprase (70 gp).


Social Check DCs


Randal Tindall, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, brown shirt, and violet tie. He is bristling with hidden weapons, mostly flails and clubs. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Cartwright. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast plains. A few years later when the north was not economically sound they moved to his current location. He struck the Cartwright job and began his own company from there.

Motivation: He is a bit of a kleptomaniac; and expand his business

Flaws: Impulsive. Bonds: Criminal record, Job, Nature, Immigrant. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Tindall, Male Human Wizard 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 8 (-1)8 (-1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs

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