Right-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She tends to wear a large pastel jacket. She has styled her lavender fur well, parting it to the left. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She desires power and/or immortality.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Reddlepop Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, blue, dusty cloak. Her hair is white and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Insane, Racist, Disease. Bonds: Poor, Criminal record. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 150 gp.
Loopmottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She typically wears blue cloth garments or leather armor. Her brown hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the south, but her parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Loopmottin's homeland. Loopmottin decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Immigrant. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 8 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
Korfel Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a yellow cloak and cross-gartered brown stockings. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: This man loves singing and to teach people singing more than just about anything. He works hard and plays hard.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Korfel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Korfel's mother didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Artistic, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Criminal record. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
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