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NPC Generator

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Ability Scores
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Advanced [show]


Curran TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white broad hat and white clothes. His tied-back hair is silver. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the east. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Shoemaker, who enjoyed hunting, Curran was taken on many hunting expeditions. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Pacifist. Bonds: In love, Nature, Family. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Curran TellPenny, Male Halfling Cleric 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +0, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 pp. Blue quartz (15 gp).


Social Check DCs


Gomory Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family Gomory was born on a far southern plains where he grew up under the tutelage of his mother, an expert Jeweler. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Gomory Dukakis, Male Half-Elf Warrior 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: Obsidian (11 gp). 1 Darkwood Buckler.


Social Check DCs


Ermina Springfield, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Actor. She wears her black hair down. Her face is covered beneath a completely black helmet.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her old friends; and someone believes her a fraud

Ideals: Gifted, Fighting. Bonds: Enemies, Rich, Adventurer. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Ermina Springfield, Female Human Expert 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp.


Social Check DCs


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears an entirely tan suit with brown socks and a vest with buckled shoes. She sports silver long hair. She wears an eyepatch.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Secretive. Bonds: Criminal record, Military, Adventurer. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Caramip Ironhide, Female Gnome Expert 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs

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