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NPC Generator

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Advanced [show]


Dain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky brown painted plate armor. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.

History: A powerful necromancer made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Criminal record, Mentor, Debt, Job. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Dain Bloodkith, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 7 (-2)9 (-1)
Skills Medicine +0, Religion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Three Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her gray fur is knotted and matted. Her eyes are yellow and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A powerful brothel owner made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Nothing but the best is good enough for her.

Ideals: Disciplined, Impeccable. Bonds: Attractive, Poor, Mentor. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Three Candle, Female Tabaxi Monk 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)10 (+0) 6 (-2)12 (+1)
Skills Athletics -1
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 170 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Cairn Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is kept up in a ponytail inside a top hat. His red eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cairn took refuge in the large cave and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Cairn Subtlety, Male Tiefling Warrior 1
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)14 (+2) 11 (+0)11 (+0)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Bidreked Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer. His green crest is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Bowyer, but he got bored and became a Armorer. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Bidreked Orexijandilin, Male Dragonborn Druid 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp.


Social Check DCs

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