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NPC Generator

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Advanced [show]


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries swords. He has black fur. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Shipwright, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Guardian, Poor. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Emerald Grass, Male Tabaxi Warlock 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 6000 cp.


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His hair is chestnut, silky, and of moderate length. His fierce amber eyes like to dwell on things.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Job, Criminal record, Religious, Family. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Gracey, Male Human Commoner 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Faran Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He keeps his black hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Faran took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and he's looking for his big break

Ideals: Persistence, Gifted, Entrepeneur. Flaws: Racist. Bonds: Adventurer. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Faran Cherrycheeks, Male Halfling Warlock 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)11 (+0) 12 (+1)7 (-2)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 50 gp. 3 Holy water.


Social Check DCs


Balimaar Digby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His white hair is kept up in a ponytail inside a top hat. His eyes are likewise gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Ideals: Fighting, Opinionated. Flaws: Selfish. Bonds: Family, Adventurer, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Balimaar Digby, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)12 (+1) 12 (+1)6 (-2)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. Silver chalice with lapis lazuli gems (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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