Sora Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" southern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a wide-brimmed hat to hide her balding. Her gold eyes are slightly larger than normal.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sora is combative with any and all who dare try her patience in the slightest.
History: The child of a Performer, who enjoyed hunting, Sora was taken on many hunting expeditions. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: To clean up the streets; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Justice. Flaws: Selfish. Bonds: Nature, Job, Guardian. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 7 (-2) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 4000 cp.
Theobald Oakes, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze, and sports empty pouches on his belt. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Theobald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Shy, Fearful, Mundane. Bonds: Rich. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 120 gp.
John Hartford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears dark leathers with embroidery. He has a long brown beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Ideals: Artistic, Gifted. Bonds: Nature, Adventurer. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 4 (-3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
Possessions: 70 gp. 1 Breastplate.
Ella Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She carries with her a set of morningstars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Architect born in the past three hundred years. She believes the world needs to unite to get rid of brigands once and for all.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Ella was left her father's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Architect.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Bonds: Job, Enemies, Military. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
