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Beast Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His beige fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: The child of a Junk Dealer, who enjoyed hunting, Beast was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Beast took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Immigrant, Family. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Beast Of World, Male Tabaxi Monk 3
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)8 (-1) 11 (+0)7 (-2)
Skills Religion +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Nicor Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large green jacket. His hair, while still mostly dark red, has prominent grey streaks. He has red eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Laborer, who enjoyed hunting, Nicor was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Criminal record, Nature. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Nicor Ennui, Male Tiefling Cleric 1
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Obsidian (11 gp). 1 Thunderstones.


Social Check DCs


Ethereal On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a penchant for wearing a ring with an oversized jet on his right hand. His white fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Ethereal On the Water, Male Tabaxi Fighter 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 5 (-3)9 (-1) 10 (+0)17 (+3)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. Jet (130 gp).


Social Check DCs


Folgûm Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man typically wears black cloth garments or leather armor. He wears a colorful flower in his red hair. His eyes are a pleasant amber.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Gardener, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Joker. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Folgûm Conway, Male Half-Orc Adept 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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