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NPC Generator

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Advanced [show]


Quick Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing the road beaten gear of a warrior. Her fur is orange and curly. Her fierce green eyes like to dwell on things.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tailor arts, while her mother instructed her in etiquette, music and courtly manner. Quick abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love; and to settle down with her crush

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Quick Hummingbird, Female Tabaxi Bard 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 4000 cp. 4 Antitoxin.


Social Check DCs


Silgre Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a hunchback. Her brown hair has been sun bleached extensively. Her eyes are amber and catlike.

Personality: Silgre is depressed about a lot of things. She tends to be a nihilist. She receives visions of the future at random moments

History: From birth she was tutored by a cruel and relentless mentor. Her psionic abilities were realized during a raid on her village. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Secretive. Bonds: Mentor, Religious. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Silgre Morton, Female Half-Orc Monk 3
Medium (5'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wella Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is cut jaggedly and amateurishly. She has several tiny amber earrings on each ear.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the south. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and someone believes her a fraud

Flaws: Insane. Bonds: Rich, Enemies, Criminal record, Immigrant. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Wella Warmwater, Female Halfling Warrior 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Amethyst (150 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal painting training, and achieved minor success. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Fighting. Bonds: Attractive, Slave. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Sun Candle, Male Tabaxi Commoner 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 7 (-2)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 pp.


Social Check DCs

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