Krimp Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy golden hair. His brown eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Interpreter, but he was a colossal failure. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Logical. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 12 (+1) | 5 (-3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 330 gp.
Purban Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is auburn. His hazel eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of orcs once and for all.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.
Ideals: Philantrophist. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Moss agate (4 gp).
Morthos Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly rapiers and scythes. His red hair is singed and shortened. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Morthos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Layabout, who enjoyed hunting, Morthos was taken on many hunting expeditions. Morthos was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morthos decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Criminal record, Nature. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 cp.
Wiggens Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'5" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy white hair. His gray eyes peer out from beneath his feathered blue hat.
Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wiggens took refuge in the ruined castle and found the beat up lance and armor he uses now. He has since lost track of the people in his past.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Bonds: Attractive, Guardian, Nature, Family, Religious. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 9 (-1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 40 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

