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NPC Generator

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Advanced [show]


Hamil Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: Born in the east his family was never financially stable. A freak accident while working with his Junk Dealer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Antagonistic, Fearful, Disease. Bonds: Poor. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Hamil Whispermouse, Male Halfling Paladin 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 5 (-3)16 (+3)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 4000 cp.


Social Check DCs


Great On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Shipwright does. He keeps his brown fur in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To be a Dilettante again; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Job, Attractive, Religious, Military. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Great On the Water, Male Tabaxi Warlock 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)9 (-1) 8 (-1)11 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Odo Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Military, Family. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Odo Thorpe, Male Human Adept 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Fiery yellow corundum (500 gp).


Social Check DCs


Nicholas Palomarez, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a grey suit, brown shirt, and black tie. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Nicholas hails from a village terrorized by illithids. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Joker, Fighting. Bonds: Enemies, Criminal record, Family. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Nicholas Palomarez, Male Human Druid 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)10 (+0) 10 (+0)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs

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