Cecily Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears rags and sports a simple walking cane. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: Confrontational and typically high on some drug or another. Cecily enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Addict, Hedonist. Bonds: Poor, Job. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp. Tourmaline (110 gp).
Thomas Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise brown.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter.
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Military, Family. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp.
Andram Wish, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black deerstalker hat and black clothes. He keeps his long purple hair kept up in a rat tail. His eyes, though not visible through his cowl, are gold.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Andram hails from a village terrorized by gnolls. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Impeccable, Fighting. Flaws: PTSD. Bonds: Attractive, Nature, Enemies. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 8 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 7000 cp. Alexandrite (500 gp).
Rosalind Yardley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. She has a long red ponytail with little hanging trinkets. Her eyes are green and beady.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is used to getting what she wants. In part because she is a meticulous planner.
History: Rosalind was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has money and likes to spend it; and an old rival family wants her found
Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 5 (-3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!