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NPC Generator

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Advanced [show]


Sun Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'1", this woman wears an entirely brown suit with black socks and a vest with buckled shoes. Her fur is orange and very short. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Sun was born the youngest of three triplets. She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Bonds: Family, Slave, Job. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Sun Of Winter, Female Tabaxi Warrior 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Iolite (20 gp).


Social Check DCs


Shivering Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a shortbow on her belt. She carries a battered glaive and tarnished shortbow as well. She wears her black fur down. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Shivering grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Shivering Paws, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Vanchu Carlyle, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a black armored body suit, with a simple violet line shooting up and back down. Her left hand appears badly burned and disfigured. Her hair is long and golden with streaks of blonde, and is pulled back with small black clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is used to getting what she wants. In part because she is a meticulous planner.

History: Vanchu was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Persistence, Professionalism. Flaws: Insomniac. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Vanchu Carlyle, Female Half-Orc Aristocrat 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Traubon Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He has a small bristly mustache and wavy white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in a small mountains village. A freak accident while working with his Shoemaker mother left him crippled. He now owns his own business.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Traubon Gorunn, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 8 (-1)6 (-2)
Skills Intimidation +0, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs

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