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NPC Generator

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Advanced [show]


Philomena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. She keeps her black hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to her, and she is able to talk to them.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Philomena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Philomena Warmwater, Female Halfling Barbarian 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Rhodochrosite (14 gp).


Social Check DCs


Jo Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'1" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her right hand appears badly burned and disfigured. She sports black long hair. She is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She also hits on women, regardless of circumstances.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and she's attracted to the pc

Ideals: Philantrophist, Gifted. Bonds: Attractive, Has a crush. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Jo Warmwater, Female Halfling Druid 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)12 (+1) 6 (-2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp. 1 Small steel mirror.


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in pastel turtlenecks beneath a grey coat with red slacks. His gray fur is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic. Flaws: Selfish. Bonds: Poor, Adventurer, Enemies. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Bard 1
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Athletics +0
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 4000 cp. 1 Average lock.


Social Check DCs


Armara Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears green cloth garments or leather armor and is in decent physical shape. Her hair is white and curly. Her ears are large.

Personality: She is irascible and easily irritated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born several months after her mother was called into army service. Armara was born on a far northern desert where she grew up under the tutelage of her mother, an expert Shipwright. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Shy. Bonds: Military, Immigrant. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Armara Amuse, Female Tiefling Warlock 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +1, Deception +6
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 80 gp.


Social Check DCs

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