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NPC Generator

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Advanced [show]


Delebean Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly whips and rapiers. His broad hat is riddled with cuts and holes. He has violet eyes and a blue hat with a green feather.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born in the west, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Guardian, Immigrant. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Delebean Oomtrowl, Male Gnome Barbarian 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 360 gp. 4 Antitoxin.


Social Check DCs


Ethereal Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His broad hat is riddled with cuts and holes. This amber eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Ethereal hails from a village terrorized by orcs. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Ethereal Of Storm, Male Tabaxi Fighter 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 300 sp. White pearl (110 gp).


Social Check DCs


Amnon Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely green suit with red socks and a vest with buckled shoes. His hair is blue and curly. His half smiles and black eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To end his boredom.

Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Family. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Amnon Kindness, Male Tiefling Druid 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Sleight of Hand -1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Erevan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels threatened by others

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Erevan Rothenel, Male Elf Fighter 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 8 (-1)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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