Sorath Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in a clean green cloak covering her clean studded leather. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a dull look in her gold eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Energy wise she seems alert and responsive.
History: Born in the west to a Barber, Sorath learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new barber responsibilities is difficult
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Rich, Slave. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Thodris Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is dressed in a clean brown cloak covering her clean studded leather. Her golden hair has been sun bleached extensively. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Thodris was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Sailor job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Addict. Bonds: Job, Religious, Poor. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Felgrat Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long golden beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Felgrat hails from a village terrorized by gnolls. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Fletcher.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Secretive. Bonds: Immigrant, Job, Enemies. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Lapis lazuli (4 gp).
Drogo Weld, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is dressed in earthy colors with a grey and black handkerchief worn on his right side. His white hair is braided into rings. His ears are large.
Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Extrovert, Artistic. Flaws: Ugly, Impulsive, Antagonistic, Insane. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp.
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