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NPC Generator

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Advanced [show]


Gimble Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan coat over a brown low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across

History: Gimble lived on a farm with his mother, near the main road leading to a nearby town. When Gimble reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Philantrophist. Bonds: Rich, Criminal record, Family, Military. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Gimble Raulnor, Male Gnome Warlock 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 pp. Freshwater pearl (9 gp). Rhodochrosite (9 gp). Sard (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Art Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown shirt with thin grey vertical stripes and brown pants. Her gray fur is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Art was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Joker, Fighting. Flaws: Terse. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Art Running, Female Tabaxi Expert 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Koeth Holimion, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a blue armored body suit, with a simple green line shooting up and back down, he is not a threatening figure. His long white hair is drawn into a two foot long braid. He has gleaming, smiling blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Koeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Koeth. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has comitted a past crime that haunts him to this day

Flaws: Cynical. Bonds: Adventurer, Military, Criminal record. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Koeth Holimion, Male Elf Expert 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 4 (-3)7 (-2) 14 (+2)7 (-2)
Skills Deception +0, History +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His fur is orange and curly. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Scribe, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son.

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Two Llamas Candle, Male Tabaxi Commoner 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Masterwork studded leather.


Social Check DCs

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