Krakhorn Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries ceremonial daggers. His red hair is slicked back into a classic pompadour. He has green eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Krakhorn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Krakhorn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Krakhorn's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and retire the richest man in the west
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp. Smoky quartz (30 gp).
Uthemar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His thin eyebrows rest above his beady gray eyes.
Personality: Overbrimming with self-confidence, Uthemar isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Uthemar was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 8 (-1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp.
Loopmottin Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, blue cloak. Her chestnut hair is unkempt and raggedy. Her green eyes are slightly larger than normal.
Personality: Loopmottin is depressed about a lot of things. She tends to be a nihilist. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in a small plains village. She worked as a nervous Body Guard and found it very stressful. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is unsatisfied with her job; and she feels kind of lost in life
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Nature, Job. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Naal Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Naal was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his absent father; and to reunite with his old friends
Flaws: Disease, Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 3 (-4) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 sp.
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