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Hlin Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is portly but not overly obese. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hlin took refuge in the large cave and found the beat up whip and armor she uses now. She was granted martial powers by her dying sister.

Motivation: She feels threatened by others.

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Hlin Battlehammer, Female Dwarf Cleric 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)7 (-2) 8 (-1)7 (-2)
Skills Deception +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tomph Peyton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. She has moderate length golden hair. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is greedy.

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Tomph Peyton, Female Half-Orc Druid 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Deception +2, History +0
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. Coral (120 gp). 1 Banded mail.


Social Check DCs


Irann Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is heavily combed to the right. Her green eyes have a joyful gleam in them most of the time.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of a Servant, who enjoyed hunting, Irann was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Irann took refuge in the ruined castle and found the beat up kukri and armor she uses now. She has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. She hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and to settle down with her crush

Ideals: Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Nature, Has a crush. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Irann Teinithra, Female Elf Monk 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Seven Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His gray fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Seven Of Passion, Male Tabaxi Rogue 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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