Shadow Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of kukris on her belt, each one with a emerald on the hilt. She has wavy orange fur. Her eyes are a pleasant amber.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the south to a Shepherd, Shadow learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.
Motivation: A rival would like her out of the picture.
Ideals: Fighting. Bonds: Criminal record, Attractive, Job, Immigrant. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 cp. Obsidian (10 gp).
Armara Fright, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her hair is purple, silky, and of moderate length. Her eyes are white and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Joker, Gifted. Bonds: Attractive, Rich, Family. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Jane Tindall, Female Human [Permalink]
Personal [hide]
Description: Standing 4'9", this woman wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is golden and very short. Her violet eyes peer out from beneath her small brown hat.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the east. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and find a way to reverse the transformation of her brother
Ideals: Gifted. Bonds: Attractive, Poor, Family, Job. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Dustin Braxton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He keeps his chestnut hair in a pixie cut. He has several tiny amethyst earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dustin took refuge in the large cave and found the beat up greataxe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Shy, Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 140 gp.
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