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NPC Generator

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Ability Scores
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Advanced [show]


Jezean Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her crest is black, silky, and of moderate length. Her eyes are a pleasant gold.

Personality: This woman loves dancing and to teach people dancing more than just about anything. Jezean is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Jezean lived on a farm with her father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Artistic. Bonds: Immigrant, Attractive, Family. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Jezean Baharoosh, Female Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 9 (-1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 9
Languages Common, Celestial, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aura Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman tends to wear a pastel poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. Her fur is short and red. Her copper eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a minor phobia of water and hates getting wet.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Miller. She has worked as a Miller like her mother before her.

Motivation: She feels threatened by others; and further expansion of business

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Aura Peak, Female Tabaxi Adept 1
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 8 (-1)19 (+4)
Skills Persuasion +6, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Nuraval Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has hazel eyes and a brown hat with a blue feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Nuraval studied abroad. Nuraval liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Nuraval Broodfist, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 5 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 6 (-2)16 (+3) 6 (-2)12 (+1)
Skills Performance +3, Sleight of Hand -1
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Goblin, Terran
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her gray fur is lengthy and is close to two feet long. This blue eyed northerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has all her life been fascinated with dancing.

History: She was born in the north, but her parents moved at a very young age to the west. She has had some formal dancing training, and achieved minor success. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Three On the Water, Female Tabaxi Cleric 2
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 11
Languages
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp. Golden yellow topaz (200 gp). Amethyst (50 gp). Smoky quartz (80 gp).


Social Check DCs

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