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NPC Generator

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Advanced [show]


Dean Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this man tends to wear a yellow poncho over his likewise colored trousers and shirt. His chestnut hair is braided into rings. His hazel eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dean took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Flaws: Antagonistic. Bonds: Family, Nature, Job, Criminal record. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Dean Fidget, Male Half-Elf Adept 2
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 360 gp. Amber (120 gp). 1 Everburning torch.


Social Check DCs


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many violet ritualistic tattoos. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His silver hair is kept up in a ponytail inside a feathered hat. He has violet eyes and a brown hat with a violet feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Doctor, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Slave Trader has made it difficult for him to sleep.

Motivation: Wants to open a new tavern.

Flaws: Impulsive, Insomniac. Bonds: Attractive, Job, Poor. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Rangrim Graybeard, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Mary Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and she perpetually has her hammer ready. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has all her life been fascinated with painting.

History: She comes from a rich western family. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has never given up on her painting dream.

Motivation: To be a Mason again; and further expansion of business

Ideals: Fighting, Artistic. Bonds: Rich, Adventurer, Job. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Mary Hildenman, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Mozikth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black feathered hat and black clothes. His crest is black, silky, and of moderate length. His fierce gold eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Mozikth hails from a village terrorized by brigands. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his writing dream.

Motivation: He uses money and sex appeal to get what he needs; and many brigands want him driven away

Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Attractive, Enemies, Rich. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Mozikth Fharngnarthnost, Male Dragonborn Barbarian 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)4 (-3) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 400 gp. Azurite (8 gp). Tiger eye turquoise (8 gp). Black pearl (500 gp).


Social Check DCs

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