Tenena Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her hair is golden, silky, and of moderate length. Her amber unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Spy, who enjoyed hunting, Tenena was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's in love; and she's repulsed by the pc
Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Amber (130 gp).
Lezre Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a large black jacket, and a wedding ring on her left hand. Her auburn hair is knotted and matted. Her eyes are a pleasant gray.
Personality: She is calm most of the time but flees social interaction. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lezre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Fighting. Flaws: Shy, Antagonistic, Racist, Fearful. Bonds: In love. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 1 (-5) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp. 1 Holy water.
Elysande Tenley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears rags and sports a simple walking cane. She has shaved her head bald. Her ears are large.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.
History: Elysande hails from a village terrorized by giants. Her first spouse was a Miner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Miner they were divorced and she won custody of their daughter. She worked as a Blacksmith, and she later adopted a second daughter.
Motivation: To unite with her sister; and revenge
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp.
Silent Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His gray fur, when down, is lengthy. His eyes are likewise copper.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the north to a Brewer, Silent learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Brewer job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud
Ideals: Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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