Dariff Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are likewise gray.
Personality: She is overprotective of those who hire her services. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease. Bonds: Guardian, Enemies, Adventurer. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: A delicate silver chain set with a tourmaline (20 gp).
Mardnab Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a blue collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her head has been shaved. Her blue eyes are passionate and lively.
Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Mardnab was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1800 sp.
Sarah Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She sports yellow clothing, slightly heavier than average wear. She keeps her white hair in a flapper bob. She wears a mask on her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. In the meantime she has taken over work as a Spy and occasionally as a mercenary.
Motivation: She is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Impulsive, Fearful. Bonds: Attractive. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 4 (-3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Lamlis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and silver with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and retire the richest man in the west
Ideals: Passionate, Philantrophist, Entrepeneur, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Beggar
Voice: Russian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 8 (-1) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!