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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hadwisa Dalton, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a grey collared shirt and black skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She is tall, broad shouldered and powerfully built. Her black hair is greasy and uncared for. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Hadwisa was born in the west. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hadwisa Dalton, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)14 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 140 gp.


Social Check DCs


Beatrice Soames, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a long, grey cloak. Her wide-brimmed hat is riddled with cuts and holes. She has green eyes.

Personality: Eccentric and domineering, Beatrice will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Beatrice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and she has comitted a past crime that haunts her to this day

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Beatrice Soames, Female Human Aristocrat 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)6 (-2) 10 (+0)13 (+1)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Hugh Easton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a large brown jacket. He has moderate length white hair. His eyes are gray.

Personality: He acts crazy and hedonistic. He uses divination through singing.

History: Born in the south to a Glassblower, Hugh learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and expand his business

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Adventurer, Debt. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Hugh Easton, Male Human Commoner 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Antinua Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses like a well dressed Jeweler does. She wears her auburn hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Jeweler and found it very stressful. She inherited the family business which she has now maintained for 10 years.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Antinua Iathrana, Female Half-Elf Druid 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs

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